/**
 * Carpenter starts with half the money that the Banker does, but is able to 
 * repair the wagon occasionally.
 *
 */
public class Carpenter extends Profession
{
	/**
	 * Constructor for the carpenter profession. Sets the starting money for the profession.
	 */
	public Carpenter()
	{
		startMoney = 80000;
		canFixWagon = true;
	}
	
	/**
	 * toString method for the Carpenter class.
	 * @return String representation of the Carpenter.
	 */
	public String toString()
	{
		return "Carpenter";
	}
}
